When a new game hits the market, the focus of early discussions should ideally revolve around its features, gameplay, and overall experience. However, sometimes the conversation shifts unexpectedly, and not always for positive reasons.
Recently, Ship of Heroes experienced this phenomenon, with the primary chatter centered on its pricing rather than its gameplay or mechanics. Since its launch, this topic has overshadowed other aspects, leading to a wave of commentary that may not be entirely constructive.
In contrast, other titles like Blade & Soul Heroes have managed to avoid such price-related controversies at launch, allowing players and critics to concentrate on the game itself. Meanwhile, games like Wayfinder have captured attention with innovations such as beta support for player-created mods—features that are exciting but entirely separate from any concerns about cost.
Fortunately, there’s plenty of news unrelated to pricing to discuss. The latest updates highlight various developments in ongoing beta phases, emphasizing new features, improvements, and testing milestones. If you notice any discrepancies or missing entries in our testing list, we encourage you to share your observations in the comments, helping us keep the information accurate and up-to-date.
An MMO is classified as being in open testing when it offers free registration to the public and plans to reset servers before its official release. Conversely, a game is considered in closed testing if it is undergoing a private phase accessible only to select testers, often under non-disclosure agreements. We include early access and crowdfunded MMOs that conduct genuine testing phases in our listings.
Games labeled as “open beta” that are soft-launched with monetization options, lack plans for Western release, or attract limited interest from our audience are excluded. Additionally, titles associated with NFTs or blockchain scams are not considered. We also generally do not include expansions, though there are some exceptions.
Lastly, we categorize games as “malingering” if they have remained in a particular development stage for an extended period without a clear path to launch. Open testing
 Closed testing
 Paid access
 Legit MMORPG
 Multiplayer
 Malingering
 
 2XKO : Closed beta starts September 9th
 
 33 Immortals : Early access
 
 Abyss : Early access
 
 The Adventurer’s Domain Online : Early access
 
 Adrullan Online Adventures : Open alpha through July 13th
 
 Aero Tales Online : Early access
 
 Aloft : Early access
 
 Anvil Empires : Intermittent alpha
 
 Apogea : Open testing
 
 Arcane Waters : Early access
 
 Arc Raiders : Tech test this weekend, launch planned for 2025
 
 
 Arcfall : Pre-alpha
 
 ARK 2 : Paid early access
 
 Arkheron : Closed beta
 
 Ascendant : Open testing in August
 
 Ashes of Creation : Alpha two phase three
 
 Ashfall : Closed beta
 
 ASKA : Early access
 
 Battlebit : Early access
 
 Battlefield 6 : Beta events starting August 7th
 
 Bellatores : Closed testing, beta rolling out in South Korea
 
 Bellwright : Early access, developers of abandoned Last Oasis
 
 Bitcraft : Early access
 
 Blue Protocol: Star Resonance : Launch on October 9th
 
 Book of Travels : Early access
 
 Brighter Shores : Early access
 
 
 Camelot Unchained : Closed beta, early access planned by the end of the year
 
 
 Chronicles of Elyria : Pre-alpha, again
 
 Chrono Odyssey : Closed beta, launch planned for 2026 after latest delays/revamps
 
 Cinderstone Online : Closed beta
 
 
 City of Titans : Alpha
 
 Coreborn: Nations of the Ultracore : Early access
 
 Corepunk : Early access
 
 Craftopia : Early access
 
 The Crew Motorfest : Closed testing
 
 Crosswind : Future testing events planned on Steam
 
 
 Dark and Darker : Paid early access, legal troubles.
 
 
 Dark and Light : Early access (abandoned?)
 
 
 Darkbind : Closed beta (probably abandoned?)
 
 Dawn of Defiance : Early access
 
 Dragonwilds : Early access
 
 Drakanatos : Closed test weekend through July 27th
 
 Dreamworld : Pre-alpha, open playtest until March 16th
 
 Dungeonborne > : Early access
 
 ECO : Early access, full launch planned in 2024
 
 
 Eleven : Closed alpha
 
 Enshrouded : Early access
 
 Equinox Homecoming : Early access on May 8th
 
 Eternal Tombs : Pre-alpha resumes October 11th
 
 Ethyrial: Echoes of Yore : Early access, 1.0 release planned for 2027
 
 EVE Vanguard : Early access planned for summer 2026, open testing through October 2nd
 
 Evercore Heroes: Ascension : Early access
 
 Fellowship : Open testing through September 23rd
 
 FragPunk : Closed alpha, launch planned for March 6th
 
 Frozen Flame : Early access
 
 Havenhold : Closed beta
 
 Homestead : Open alpha
 
 IfSunSets : Early access
 
 Ilysia : Early access
 
 Inferna : Early access
 
 King of Meat : Alpha test December 4th through the 14th
 
 Kurtzpel : Closed beta
 
 Legend of Ares : Open testing ahead of relaunch
 
 Legendarium Online : Paid alpha access
 
 Life is Feudal Arden : Open beta
 
 Loftia : Alpha planned for April
 
 Lost Skies : Early access, launching September 17th
 
 March of Giants : Closed alpha
 
 Magic to Master : Somehow, ~~Palpatine returned~~ in early access
 
 Marathon : Alpha testing
 
 Monsters & Memories : Intermittent pre-alpha
 
 Mortal Exodus : Closed testing
 
 Necesse : Early access, full launch on October 9th
 
 Neverness to Everness : Closed testing starts July 3rd
 
 Nightingale : Early access
 
 Nin Online : Early access
 
 Odd Giants : Alpha
 
 
 Osiris: New Dawn : Back from the dead, not on Steam any longer
 
 Outbound : Alpha testing
 
 
 Outlaws of the Old West : Early access
 
 Palia : Paid “open” beta, planning for launch in Q2
 
 Palworld : Early access
 
 Pantheon : Early access
 
 Past Fate : Closed testing
 
 Path of Exile 2 : Early access December 6th
 
 Pax Dei : Early access
 
 Perfect New World : Closed beta
 
 Pioner : Open beta planned for summer
 
 Pow Vista : Open beta (mobile)
 
 Project Crawl : Closed testing
 
 Project Friendship : Beta signups open now
 
 Project Genom : Closed alpha (servers offline, abandoned?)
 
 Project Gorgon : Early access beta
 
 Project Loki : Closed beta
 
 Project ST : Closed testing, open event ended
 
 Prosperous Universe : Early access
 
 Quinfall : Early access
 
 Return Alive : Closed beta
 
 Reign of Guilds : Early access
 
 Rodent Rumble : Launching next year, playtest on October 11th
 
 SamuTale : “Paid closed alpha early access” according to the developer, which is just early access, come on dude
 
 Sand : Early access delayed
 
 Scars of Honor : Next test October 26th
 
 Sea of Remnants : In testing, previews being shown
 
 
 Seed : In pre-release, test run starts October 24th
 
 Seekers of Skyveil : Early access
 
 Ships at Sea : Early access
 
 Sky: Children of Light : Open early access
 
 Skygard Arena : Early access
 
 Smite 2 : Open beta
 
 Solarpunk : Closed multiplayer testing starting soon as of September
 
 Soulframe : Open pre-alpha planned for 2025
 
 Spacecraft : Alpha in the first half of 2025, might not be an MMORPG but it’s vague
 
 The Spell Brigade : Early access
 
 Spellfarers : Early access
 
 Spirit Crossing : Closed alpha
 
 Steel Aces : Closed beta
 
 Steel Hunters : Early access
 
 
 Star Citizen : Backer alpha
 
 Starbase : Early access open alpha
 
 Stars Reach : Pre-alpha started
 
 Synduality: Echo of Ada : Early access
 
 Temtem Swarm : Early access
 
 Tombstone : Closed testing, release planned for this year
 
 Tower of Aghasba : Early access planned for November 19th
 
 Tribes 3: Rivals : Early access, development slowing/stopping
 
 Trimurti Online : Stress testing, open beta February 13th
 
 Valheim : Early access
 
 
 Valiance Online : Closed beta
 
 Vaultbreakers : Open testing through July 9th, formerly known as Project F4E
 
 Vindictus: Defying Fate : Test with multiplayer on June 8th
 
 WalkScape : Closed beta until June 15th
 
 Waven Early access
 
 Where Winds Meet : Final test starting July 24th
 
 ZeroSpace : Back in closed testing.We invite you to contribute by sharing any updates or corrections you may have. Please send your information to us through our tips!
 Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’s Betawatch every week for a run-down of MMOs that are still on the road to launch, even if they appear to have set up a permanent residence in a shed called early access.
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