Course Overview
The objective of this course is to explore the concepts of virtual reality and develop a 3D virtual environment. The programme extensively trains learners to become AR/ VR developers, and work with video game engines such as Unity. This platform allows students to recreate environments in 3D. Besides, the course also focuses on programming languages such as C++, C#, etc.
Starting a virtual reality course can open up a world of possibilities, both creatively and professionally. By understanding the basics, choosing the right course, and practicing consistently, you’ll be well on your way to mastering this transformative technology. Take the first step today and immerse yourself in the limitless potential of virtual reality!
Skills Covered
- Implement package management to enable VR
- Assess a VR UI based on Unity VR Best Practice
- Determine the appropriate rendering pipeline for a low- and/or a high-powered headset
- Identify the default Unity object scale in relation to real-world scale
Who is this course for?
- Class 12 pass-outs