3. Slow and Chill: Control the Enemy’s Movement
Debuffs like Slow and Chill aren’t just for mobility control; they can also set up devastating ultimates by making enemies easier to Diablo 4 Items hit or giving your team time to prepare their most powerful attacks.
How to Use Slow and Chill to Set Up for Ultimates:
Slow: Slowing down enemies can buy your team the time needed to position and cast their Ultimate Skills without worrying about the enemy closing the gap too quickly. This is especially useful for ranged characters or casters who need to maintain distance from enemies.
Chill: The Chill debuff reduces enemy attack speed and movement speed, allowing your team to stay out of range while building up to their Ultimate Skills. It can also synergize with Frozen enemies, allowing for high-damage bursts from your team.
Example:
You Chill an enemy boss who’s preparing to cheap Diablo IV Items unleash a dangerous AoE ability. This slows down the boss's casting time, giving your Sorcerer enough time to line up their Meteor Ultimate without being interrupted by the boss’s abilities.